Generative Art in Go is an eBook intended to introduce novice and experienced programmers to algorithmic art, and hopefully, get non-programmers interested in the Go programming language. Unlike popular choices such as Processing, NodeBox, openFrameworks, etc., I picked Go for two simple reasons:
Go's syntax is easy enough that virtually anyone can learn it quickly.
The language is far more versatile than what most programmers use it for.
Generative art is a unique form of artistic expression, building bridges between computer programming, randomness, and visual aesthetics. It has kept my imagination for over a decade. While I have never been particularly skilled at drawing, I have always been amazed by what one could achieve with a couple of lines of code.
This book will introduce readers to graphics programming in the Go programming language context through a series of concise examples. It will also guide them in implementing their version of one of my favorite generative art sketches. As a bonus, readers will learn how to turn their command-line sketches into interactive Web applications, using WebAssembly and Web technology's latest standards.
NOTE: This book is still in an "early access" phase. The content is complete, but the book will probably undergo a couple more revisions until its final form. I will take all the feedback from readers into consideration for future releases. All existing customers will receive all future updates, free of charge.
A DRM-free e-book in PDF and ePub formats, as well as access to source code of the example illustrated in the book.